Still very much a work in progress, but I thought I'd post them now since I'm not sure when I will find the time to finish them.
SVF-52 Light Platform & SVF-52 Type-R Heavy Platform

Moderators: AVA MANGO TWO, Ravion Hawk, thecircus, shalom itay
Good point here. I would have made the legs more nimble.AVA MANGO TWO wrote:The legs do look a bit chunky and dont quite compliment the smaller torso, its more the pelvis and waist that need to be made a bit bigger in my opionon which is easily corrected, but its looks like your off to a fine start.
Hmmm...I disagree. I mean we are talking about a mech here. "Flying tank" works just fine for the FR A-10 and others throughout history designed to be flying brick-walls. Look at the B-25G/H/J for another great example.shalom itay wrote:LAMs should look slik. Making one a flying tank losses some authenticity of the concept.
Here is what I came up with:IAMCLANWOLF wrote:Na...think more "flying tank" with loads o' guns than your traditional anime transformable mecha.
The RAC has an ammo belt going up to the back and a separate armature just for swinging it down into place/target acquisition.
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BattleMech Technical Readout
Type/Model: Strumovik STV-1K
Tech: Inner Sphere / 3080
Config: Land Air BattleMech
Rules: Level 3, Standard design
Mass: 55 tons
Chassis: Composite
Power Plant: 275 Core Tek XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 [108.0] km/h
Jump Jets: 5 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type: Ferro-Fibrous
Armament:
1 Large Laser
1 Rotary AC/5
1 C³ Slave Unit
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Strumovik STV-1K
Mass: 55 tons
Equipment: Crits Mass
Int. Struct.: 91 pts Composite 0 3.00
Engine: 275 XL Fusion 12 8.00
Walking MP: 5
Running MP: 8 [10]
Jumping MP: 5 [15]
Heat Sinks: 10 Double [20] 0 .00
XL Gyro: 6 1.50
Cockpit, Life Supt., Sensors: 5 3.00
MASC: 3 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 161 pts Ferro-Fibrous 14 9.00
(Armor Crit Loc: 4 LA, 3 RA, 2 LT, 3 RT, 1 LL, 1 RL)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 21
Center Torso (Rear): 7
L/R Side Torso: 13 17/17
L/R Side Torso (Rear): 6/6
L/R Arm: 9 16/16
L/R Leg: 13 23/23
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Large Laser RA 8 2 5.00
1 Rotary AC/5 LT 1 60 9 13.00
(Ammo Locations: 3 RT)
1 C³ Slave Unit HD 0 1 1.00
CASE Equipment: RT 1 .50
5 Standard Jump Jets: 5 2.50
(Jump Jet Loc: 1 LT, 2 RT, 1 LL, 1 RL)
LAM Conversion Equipment: 0 5.50
--------------------------------------------------------
TOTALS: 14 74 55.00
Crits & Tons Left: 4 .00
Calculated Factors:
Total Cost: 21,241,949 C-Bills
Battle Value: 1,988 (+130 for C³)
Cost per BV: 10,685.09
Weapon Value: 1,055 / 1,055 (Ratio = .53 / .53)
Damage Factors: SRDmg = 25; MRDmg = 15; LRDmg = 2
BattleForce2: MP: 5J, Armor/Structure: 4/2
Damage PB/M/L: 4/3/-, Overheat: 0
Class: MM; Point Value: 20
Specials: c3s