‘Mech items: Bolas, Shovels, Explosive Shurikens, Explosive Boomerangs, Lassos, Grenades

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eLMsm
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‘Mech items: Bolas, Shovels, Explosive Shurikens, Explosive Boomerangs, Lassos, Grenades

Post by eLMsm »

When I get more time, I will post rules for them.
Last edited by eLMsm on Sat Nov 06, 2021 8:55 am, edited 1 time in total.
When do I “retreat” ? Only when I want to re+treat myself to eating cookies here in VT of USA. Here in VT, outside temperatures can get very cold; I suppose my miniatures won’t get overheated, ha ha.

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Steve Ronin
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Re: ‘Mech items: Shovels, Explosive Shurikens, Explosive Boomerangs, Lassos, Grenades

Post by Steve Ronin »

maybe for infantry combat, but not for Mech combat.
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Re: ‘Mech items: Bolas, Shovels, Explosive Shurikens, Explosive Boomerangs, Lassos, Grenades

Post by eLMsm »

A ‘Mech throwing a bola as an attack called low at another ‘Mech’s legs, can get that latter ‘Mech to trip and fall to be an easier target to attack in next consecutive game turn. A ‘Mech could use a shovel to: dig a trench for partial cover, put snow on a grounded Aerospace Fighter to reduce its current heat level, or to pile leaves onto units to hide them. A ‘Mech could throw explosive shuriken(s) or explosive boomerang(s) through smoke while a spy spots target(s). A ‘Mech could throw a boomerang with camera over trees to observe possible battlefield. A slow superheavy ‘Mech could use a lasso to stop faster ‘Mech from sprinting. A ‘Mech could throw grenades while body down (hull down) in a trench and over trees.
When do I “retreat” ? Only when I want to re+treat myself to eating cookies here in VT of USA. Here in VT, outside temperatures can get very cold; I suppose my miniatures won’t get overheated, ha ha.

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Steve Ronin
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Re: ‘Mech items: Bolas, Shovels, Explosive Shurikens, Explosive Boomerangs, Lassos, Grenades

Post by Steve Ronin »

Shovels, yes. entrenchments yes.
Dump snow on an ASF? oh HEK no.
spreading leaves? perhaps on an entrenched unit that was de-magnetized, powered down and cold.

as for throwing things... not really a thing.
Mechs are highly capable, but in BattleTech, they aren't as nimble as MACROSS or GUNDAM.
Trust me. I've sat at Panel Discussions with official authors and Line developers when similar subjects came up.

+if the Mech is throwing, it must have Hands. It also cannot have fired any weapon in the arm doing the throwing.


Theoretical Weapons thought Experiment:

IF a "grenade" is equal to a single round of AC10 ammo, then it weighs 200 lbs.
On a 50 ton Mech, an arm can bear 1300 lbs. of weight.
so, 1300/200, rounding down = 6 hex range of throw.
but NOW, since a grenade is an area affect weapon, impact must be figured like an Arty shot.
10 pts of damage in target hex (in two pt. chunks) 5 pts of damage in surrounding hex (in 1 pt. chunks) and 1 pt. of damage at the hex outside that.
but since it LANDS like artillery, using artillery scatter rules, it is quite POSSIBLE to toss a grenade and do damage to yourself.
Also, as it is a THROWN grenade, the "ammo" must be stored externally on one location.
If Mech gets hit on a grenade bandolier, that is 100 pts of damage in ONE location.
*ouch*

honestly, I'd rather just have an AC10 in my arm.
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eLMsm
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Re: ‘Mech items: Bolas, Shovels, Explosive Shurikens, Explosive Boomerangs, Lassos, Grenades

Post by eLMsm »

I was thinking AC shot(s) could each be thrown like a football to target(s) , not necessarily respective. If I remember carrectly, TO has rules for throwing.
When do I “retreat” ? Only when I want to re+treat myself to eating cookies here in VT of USA. Here in VT, outside temperatures can get very cold; I suppose my miniatures won’t get overheated, ha ha.

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Steve Ronin
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Re: ‘Mech items: Bolas, Shovels, Explosive Shurikens, Explosive Boomerangs, Lassos, Grenades

Post by Steve Ronin »

Correct. thanks to TOS, ""there ARE throwing rules (TacOps pages 92-99)"

I unfortunately, don't have my TacOps unpacked from the move yet.
So I can't clarify with chapter and verse.
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