A Pair of LAM Concepts...

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IAMCLANWOLF
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A Pair of LAM Concepts...

Post by IAMCLANWOLF » Thu Jun 02, 2011 11:58 pm

Just a quick sneak peek at a LAM concept I'm working on.

Still very much a work in progress, but I thought I'd post them now since I'm not sure when I will find the time to finish them.



SVF-52 Light Platform & SVF-52 Type-R Heavy Platform

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thecircus
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Post by thecircus » Fri Jun 03, 2011 12:07 am

They both look good, but I think that the legs need streamlining. I also think that the RAC needs a more "add-on" look. Maybe by adding an ammo bin opposite of the RAC, and making the extra JJs, RAC and ammo bin look like they are all one piece.

Jeff
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IAMCLANWOLF
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Post by IAMCLANWOLF » Fri Jun 03, 2011 12:23 am

Na...think more "flying tank" with loads o' guns than your traditional anime transformable mecha.

The RAC has an ammo belt going up to the back and a separate armature just for swinging it down into place/target acquisition.
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AVA MANGO TWO
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Post by AVA MANGO TWO » Fri Jun 03, 2011 12:52 am

The legs do look a bit chunky and dont quite compliment the smaller torso, its more the pelvis and waist that need to be made a bit bigger in my opionon which is easily corrected, but its looks like your off to a fine start. :)
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Post by preacher » Fri Jun 03, 2011 2:24 am

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shalom itay
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Post by shalom itay » Fri Jun 03, 2011 6:43 pm

AVA MANGO TWO wrote:The legs do look a bit chunky and dont quite compliment the smaller torso, its more the pelvis and waist that need to be made a bit bigger in my opionon which is easily corrected, but its looks like your off to a fine start. :)
Good point here. I would have made the legs more nimble.
IMHO the light version looks much better then the one with the RAC.
LAMs should look slik. Making one a flying tank losses some authenticity of the concept.

IAMCLANWOLF
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Post by IAMCLANWOLF » Mon Jun 06, 2011 11:37 am

shalom itay wrote:LAMs should look slik. Making one a flying tank losses some authenticity of the concept.
Hmmm...I disagree. I mean we are talking about a mech here. "Flying tank" works just fine for the FR A-10 and others throughout history designed to be flying brick-walls. Look at the B-25G/H/J for another great example.

The idea is mech first - rough, durable and above all ready to lay down some serious firepower. ASF second - more as a quick response unit than something crazy maneuverable for dog-fighting (which is outdated anyway). Form follows function, so with durability in mind, your primary concern wouldn't be to make something that looks "slick."

Now, that's not to say that you couldn't make a slick lightweight, highly maneuverable, though lightly armed, and armored LAM. It's just not what I have in mind for this concept... :wink:
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Post by thatjimboguy » Mon Jun 06, 2011 11:58 am

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thecircus
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Post by thecircus » Mon Jun 06, 2011 12:22 pm

IAMCLANWOLF wrote:Na...think more "flying tank" with loads o' guns than your traditional anime transformable mecha.

The RAC has an ammo belt going up to the back and a separate armature just for swinging it down into place/target acquisition.
Here is what I came up with:

Code: Select all

              BattleMech Technical Readout

Type/Model:    Strumovik STV-1K
Tech:          Inner Sphere / 3080
Config:        Land Air BattleMech
Rules:         Level 3, Standard design

Mass:          55 tons
Chassis:       Composite
Power Plant:   275 Core Tek XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 [108.0] km/h
Jump Jets:     5 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  1 Large Laser
  1 Rotary AC/5
  1 C³ Slave Unit
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Strumovik STV-1K
Mass:          55 tons

Equipment:                                 Crits    Mass
Int. Struct.:  91 pts Composite              0      3.00
Engine:        275 XL Fusion                12      8.00
   Walking MP:   5
   Running MP:   8 [10]
   Jumping MP:   5 [15]
Heat Sinks:     10 Double [20]               0       .00
XL Gyro:                                     6      1.50
Cockpit, Life Supt., Sensors:                5      3.00
MASC:                                        3      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  161 pts Ferro-Fibrous        14      9.00
 (Armor Crit Loc: 4 LA, 3 RA, 2 LT, 3 RT, 1 LL, 1 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             18         21      
   Center Torso (Rear):                  7      
   L/R Side Torso:           13      17/17      
   L/R Side Torso (Rear):              6/6      
   L/R Arm:                   9      16/16      
   L/R Leg:                  13      23/23      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Large Laser            RA      8           2      5.00
1 Rotary AC/5            LT      1   60      9     13.00
  (Ammo Locations: 3 RT)
1 C³ Slave Unit          HD      0           1      1.00
CASE Equipment:          RT                  1       .50
5 Standard Jump Jets:                        5      2.50
 (Jump Jet Loc: 1 LT, 2 RT, 1 LL, 1 RL)
LAM Conversion Equipment:                    0      5.50
--------------------------------------------------------
TOTALS:                         14          74     55.00
Crits & Tons Left:                           4       .00

Calculated Factors:
Total Cost:        21,241,949 C-Bills
Battle Value:      1,988  (+130 for C³)
Cost per BV:       10,685.09
Weapon Value:      1,055 / 1,055 (Ratio = .53 / .53)
Damage Factors:    SRDmg = 25;  MRDmg = 15;  LRDmg = 2
BattleForce2:      MP: 5J,  Armor/Structure: 4/2
                   Damage PB/M/L: 4/3/-,  Overheat: 0
                   Class: MM;  Point Value: 20
                   Specials: c3s


I used composite frame and a C3 slave to save weight and get your targeting for you.

Jeff
"This is Liberty Hall, You can spit on the mat and call the cat a bastard!"

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